Cellphone Diver will be our coming game!
It's an upgrade game about Zamenhof diving into harbor for getting back his previously drop phone. The development of the game is still in very early stage. Details coming soon!
Website and Trailer are now available!
It is currently under development. It is planned to be released any time before the end of March.
Zamenhofo Plonĝu estos nia venonta ludo!
Ĝi estas pri Zamenhofo plonĝi por irpreni sian ĉeltelefonon el haveno.
Ĉi tiu estas la ligilo de ofica retejo de Zamenhofo Plonĝu en Esperanto.
Ĝi estos disponebla antaŭ la fino de Marto.
我地而家整緊個叫做 見鬼勿O咀 潛水怕屈機 嘅遊戲!
個遊戲係關於«柴門霍夫»響維港潛水撈返部手機上來.
三月尾前: 正宗維港海景等住你!
After two months of work, early access version of Koloniigo is finally available!
A few users has reported that this game is confusing. Therefore, I add a tutorial instruction section here.
Before doing these, I think I'm going to update this website first. I'm planning to merge this blog with my homepage. and I got tests and exams to do recently. I think I can't work on this game for a month or two. :( Anyway, don't worry. I will complete this game eventually. My project completion rate is pretty high. :)
Click here! to play!
Hi. I haven't updated the development progress for a while because I have been busy working on the game. :3
As you might have know, networking is tough. Anyway, I'm getting good progress on it. And I managed to get cross-platform websocket networking working. :D
Here's what networking function currently implemented:
Here's what still left to be implemented:
It's midnight here. I'm exhausted. Time to sleep. I'll continue work on this game tomorrow. Good night guys! <3
I've just implemented 3 tutorial levels in Koloniigo. It's used to briefly introduce the game mechanism.
Before completing the tutorial, Random Map mode and Network Mode(unimplemented) are locked. They're unlocked once you finish it.
So what's left are:
I'm current doing research on making networked game work. I'm planing to write a wrapper library to make a unified interface for accessing Java-WebSocket(for android build) and gwt-websockets(for html5 build).
After the research, I will take a break in this project for updating my website(well, the home page is severely outdated). I'll probably merge this blog with the homepage. The project will continue after the completion of website update.
Let's see how will it turned out. I'll post any future update here! :)
As you might have know, each building in Koloniigo has a special feature. For example, hospital has 2x population generation among other buildings.
Now I've implemented a speech bubble that shows the feature of the building:
Not counting networked game, this game is almost finished. I will report future updates on development in this blog. :)