I'm joining Ludumdare 33! This is my first time joining Ludumdare. I'll use libgdx. I'm now working on my game project. Will post update here!
Today I decide to start a one day project of Android game development. This is the first one day Android game that I've ever developed, and the second Android game that I ever published. :D
The game is based on breakout game with the following rules:
Here is the timeline of the development(time in GMT+8):
4/27/2015(preparation works): setup development environment of libgdx, music composition, drawing graphic 4/28/2015: 0840: start working 1100: implemented movable paddle and basic bouncing balls 1251: implemented power up, ball speed up over time, angle deflection when the ball hit the paddle and brick spawning logic 1310: implemented sfx and bgm 1514: implemented all game logic 1548: implemented menu 1707: implemented score and highscore 1725: implemented animation 1835: Published to Google Play
It's a pretty fun experience. I have never did something like this before. I enjoy it. :) It's easier than I thought, tho. Maybe I should scale up next time! :3
This game proves that I'm capable for developing one day project(which is not something to be proud of because most developers can do that. Still, it's a good proof-of-concept/ability/whatever a.k.a. achievement unlocked :P). I guess I should join Ludum Dare some day later. :D
The game is available here